Snimon is an Insectoid Digimon. Snimon is an experimental Digimon that was created at a research facility as a Virus Hunter. It was created from the data of praying mantises, and it tracks its target down as if it were a precise machine. Due to its unfeeling personality, it is feared by both Vaccine and Data-attribute Digimon. The sickles on both of its arms are honed to their sharpest, becoming possible for it to cleanly slice through anything. Although Snimon is a Digimon that doesn't have any eyes, the red antennae growing from its head have become sensors, and are able to accurately pinpoint the target's location.
- Twin Sickles (Shadow Sickle): Launches two pink crescent beams from its sickles.
- Ultimate Twin Sickles: A more powerful version of Twin Sickles with four pink crescent beams.
- Slamming Attack (たいあたり Tai Atari?, lit. "Body Blow"): Rams his opponents with his whole body.
- Green Sickle Cut: Cuts the enemy horizontally.
- Shadow Slash: Slashes with lightning speed.
Its design contains elements from the praying mantis (Tenodera aridifolia).
- Snimon (スナイモン)
Official romanization given by the Digimon Reference Book and used in the franchise.
- (En:) Sniper.
A Snimon is one of Myotismon's minions. Phantomon commands it to fight alongside Tuskmon to take out Garurumon and Garudamon, who are helping Matt and Sora guard Kari. Snimon and Tuskmon are more than a match for the DigiDestined, so Kari gives herself up to stop the fight. Snimon and Tuskmon are later set to guarding the Odaiba TV station, where Myotismon was keeping Kari. In an attack on the station, WereGarurumon and Zudomon manage to take out Snimon, while Garudamon gets rid of Tuskmon. When the prophecy begins to come true, Myotismon's Alpha Bats absorb Snimon and Tuskmon's comatose bodies so that he can be reborn as VenomMyotismon.
Digimon Adventure 02
A Snimon under the control of a Dark Ring attacks Tentomon, Biyomon, and Palmon. It reappears the following day alongside a Mojyamon and a Drimogemon to battle the new DigiDestined, but its Dark Ring is destroyed by Halsemon.
Several Snimon inhabit the Giga House. Arukenimon used her flute to control the Snimon and force them to attack the Kari, T.K., and Yolei. Shurimon, Pegasusmon, and Nefertimon held them off while their partners prepared an audio program to de-hypnotize all of the insects in the house.
A Snimon was among the many Digimon seen through the rip in the sky during Vikaralamon's rampage.
Some Snimon are at the Fortuneteller Village.
A Snimon attacks Biyomon, whose flight causes them to cross paths with Tai Kamiya, Agumon, and Sora Takenouchi. Snimon begins chasing and attacking the entire group, which they manage to escape by jumping into a river. When the group is traveling by river later, Snimon finds them once more while they are fighting Coelamon and destroys their raft, attempting to eat Biyomon. Sora hitches a ride, distracting Snimon enough for Biyomon to escape. She falls off in the resulting battle, and Biyomon digivolves to Birdramon to save her. Snimon and Birdramon get into an aerial battle, with Birdramon coming out the victor.
|This information is not part of storyline content, and is not considered canon.|
A Snimon fights Kabuterimon in the opening.
Digimon World 3
Snimon has both green and orange variants.
It inhabits Amaterasu's East Sector, North Sector, and West Sector, where it can be found kicking trees. The orange variant drops a Train Chip 3 when defeated.
It is also available as a White Champion Card with 12/12.
Digimon World Dawn and Dusk
Snimon is #167, and is a Champion-level, Attacker-class, Insect-Plant-species Digimon with a resistance to the Lightning element and weakness to the Wind element. Its basic stats are 154 HP, 172 MP, 115 Attack, 79 Defense, 76 Spirit, 86 Speed, and 42 Aptitude. It possesses the Sniper 2 and Critical 2 traits.
Snimon digivolves from Wormmon. In order to digivolve to Snimon, your Digimon must be at least level 19, with 90 attack.