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Shoto Kazama (風真照人 Kazama Shoto?) is the protagonist of the Digimon Liberator comic. His current partner is Pteromon, and he plays a Bird Beatdown deck.[1] Before Pteromon, he had set his partner as one of his Muchomon cards. Pteromon forcibly set itself as Shoto's partner upon joining his side.

Description[]

Appearance[]

Etymologies[]

Shoto Kazama (風真照人)

Name used in the Digimon Card Game.

Fiction[]

Digimon Liberator[]

Shoto was childhood friends with Arisa Kinosaki.[2]

He enjoys playing the Digimon Card Game, but has never actually won because he gives up too easily.[2]

Shoto watches the final of the Digimon World Card Championship on his phone in which Owen Dreadnought, the previous year's Champion, duels Zenith. After Zenith wins, Shoto is so shocked at Owen's loss he falls over and lands on his bed. This causes him to miss Zenith's declaration that the next tournament would take place on the newly released Digimon Liberator video game. Shoto wonders if everyone will start playing Digimon Liberator. As he thinks this, Arisa rings him. He asks if she was calling to laugh at him because Owen lost, with her actually calling to invite him to play Digimon Liberator with her. He turns her down, feeling he isn't ready to play a VR card game, though changes his mind when she points out Owen will be playing the game. The duo meet up at the arcade to log into LACUNA, and after connecting their D-STORAGE to the T.A.L.E — full dive into Digimon Liberator. After landing, Shoto looks on in horror upon seeing Arisa's Junkmon with Arisa explaining how to play the game. Shoto follows her instructions, which leads to his Muchomon trading card coming to life. Delighted to see each other, Shoto and Muchomon hug. Welcome to LACUNA

Three months later, the duo continue to play the game with Arisa winning every single duel between them.

On one such trip, an exasperated Arisa once again shows Shoto how to summon Muchomon from his D-STORAGE. Muchomon expresses that it missed Shoto as Arisa teases him for his ineptitude with the device, then the pair agree to a card duel. Despite Shoto's skill with the analog version of the game, Arisa runs circles around him.

Shoto is distracted from his post-match griping by indistinct movement, but just as he's about to write it off as his imagination the two are struck by an explosion. Shoto leaps in front of Arisa to protect her from further harm, but collides with the fleeing Shoemon, who leaps into Arisa's arms. She's surprised to find a Digimon independent of a card and assumes that it's meant to be a wild NPC Digimon. A silver haired girl also passes them fleeing from the commotion, striking Shoto with her beauty, but as he tries to get her attention a hole blasts open in a nearby wall.

The NPC Frozen Knight and Bulucomon emerge through the opening and trap Shoto in a barrier to force him into a duel, with Shoto's deck being full of nothing but blank cards. Shoto is startled by the involuntary duel and wonders if it's a bug, but Shoemon pleads for the their help and explains that Frozen Knight had been chasing it, perplexing them further. As Shoto is about to surrender, unable to fight back, Pteromon swoops down from the sky and tells Frozen Knight to pick on someone its own size. Shoto's useless blank deck changes, with all the cards now being newly obtained cards. DigitalGate Open It goes inside Shoto's D-STORAGE, usurping his Muchomon's partner spot, and plays a copy of ST18-04: Pteromon — though allows Shoto to make the rest of the moves during the duel after he complained about Pteromon making a move for him. Pteromon still offered advice on what to do whilst watching the duel, however, with Shoto usually doing its suggested moves. He eventually goes on to win for the first time ever. DigitalGate Open Out of Control (Part 1) Out of Control (Part 2)

Shoto immediately reminisces over the duel. After doing so, he has an outburst about how ridiculous their situation is — fighting rogue NPCs, meeting wild Digimon, and his deck being changed without his permission. He looks through his new deck, complaining that his Zephagamon has greyed out and is unusable. As Shoto continues to freak out about the situation, Pteromon interjects and tries to cheer him up by telling them that nothing went wrong. This annoys Shoto, since Pteromon was acting like it had known Shoto a long time — with Pteromon confirming it had indeed known him a long time as it spent three months watching from above as Shoto lost countless times to Arisa. As the supposed leader of the Emerald Coast, it watches and looks out for the beginners — which is why it had been watching them, and questions them on the fact they still hang out in the tutorial area despite three months having passed. Pteromon and Arisa poke fun at Shoto for being terrible at duelling, with Shoto eventually yelling at them to stop.

Arisa theorises on the fact that Pteromon has existed for more than three months and knows so much about duelling, stating that it means there's no way it had been created as part of the game's most recent update. She looks through her deck, noting that it had been modified without her permission to now include Shoemon. She says they won't learn anything by standing around talking about it and decide the group should go find a GM and ask them about the recent goings on. Pteromon has no idea what GM is, so Arisa tells him that Game Masters, GMs, are the ones who run the game with Pteromon refusing this notion as it didn't believe in the fact that humans ran LACUNA. It reluctantly accepts the fact when Shoto points out that humans running a video game makes sense. Arisa is excited to go to City Center Jewel, the City that the GMs work in, with Shoto poking fun and saying she's only excited because she wants to shop there. Arisa confirms this, with Shoto apologizing as she points out she doesn't get to shop there much as she spends most of their gaming time teaching him how to duel. He tells her to buy him something as a reward for winning his first ever duel, and though she at first doesn't want to ends up agreeing to get him said gift. As they travel to the GM's headquarters Shoto realizes it would be a bad idea to travel around with unknown wild Digimon and so instruct their new partners to go hide inside their D-STORAGEs so as to not bring attention to themselves.

Just as they arrive at their destination, Violet "Vi" Inboots comes up to them and expresses surprise at them being there. Arisa notices she was hanging out with Ghostmon, asking if she had always had it and she had simply never noticed. She introduces them to her new partner, having met Ghostmon recently, with Ghostmon posing for Violet's friends. She asks if they were there to see a GM as well, and tells them that she was there as she wanted to tell the GMs she had found a new Digimon. Arisa begins saying they too had found new Digimon but is interrupted by Shoto before she could complete her sentence with him telling her that if they tell her about their new Digimon she will talk about them for so long hours will pass and they won't be able to go shopping. Arisa realizes he is right and shuts up, with Shoto telling Violet about how they had ran into a bugged NPC and so wanted to tell the GMs about it. Finding the story interesting, Violet begins to talk about how she had heard the same thing from others then starts to talk about Ghostmon. Realizing the hours long conversation was about to happen, Shoto cuts her off and runs away — dragging Arisa with him.

Now at the lobby of the GM's building, they look through the list of GMs and see all but one is busy with other players. They click Cool Boy's chat room, with the duo summoned to his room. After greeting his guest, Cool Boy informs them he is not only a GM — he is the head GM that oversees the others. Shrinking Violet (Part 1)

Shoto and Arisa tell Cool Boy about what had happened to the them. Cool Boy apologizes for the inconvenience, with Shoto insisting it wasn't that big of a deal. He thanks them for their report, though tells them they were already aware of the issue as other players had told them about rogue NPCs already — this fact shocking Shoto. He also tells them about the issues they were having with wild Digimon, with this causing Shoto to realize that if he tells Cool Boy about theirs it would get their new partners into trouble and so he refrains from bringing them up. Cool Boy assures the duo the staff of the game were doing their best to make sure the players could play safely and that they would eventually put out an update that would fix all the issues. He then asks them to stay away from wild Digimon, warning them to not get involved with them — informing them that the research done by the debugging team alongside user submitted data indicated all the issues stemmed from the wild Digimon. Shoto agrees to stay away from wild Digimon, with Arisa shocked and whispering about how that was impossible as they already hang out with wild Digimon and have them in their decks. Shoto counters this by claiming Pteormon and Shoemon are fine, as they weren't wild anymore due to now being owned by them and as such saw no reason as to why the rouge NPCs would target them. Possibly overhearing their conversation, Cool Boy cuts them off and tells them players shouldn't befriend wild Digimon — warning them that doing so comes with the risk of them losing thier player status. Shoto asks if that means they'd be banned, though Cool Boy tells them he can't tell them any more as it is confidential information. He gives them one last piece of advice, to play the game properly so that they can be safe and to follow the advice he had given him.

The duo leave his room, with Arisa finally able to breath having been terrified that Cool Boy would figure them out. Shoto however, thought he was the complete opposite and thought he was amazing due to the amount of information he knew. As the duo joke about Arsia's upcoming University entrance exams, the alarms on their D-STORAGEs sound — indicating it was time for them to return to the real world since Arisa had to go to class. Unknown to the duo, Violet had been listening in to their conversation and overheard them saying goodbye to their partner Digimon as they log out.

The next day, Shoto fees Pteromon from the D-STORAGE — with Pteromon having been trapped inside it the entire night. Finally free, it flies around — yelling about how awful it was to be trapped inside a Digivice. As he watches Pteromon flying around, he warns it about sticking out too much though this becomes moot when Violet walks up to the lively group. Caught red headed with both Pteromon and Shoemon in the open they try to deny having unknown Digimon, with it not working as Violet had already done her research with there being no record of their new partners existence as Digimon species. Finding the newly discovered Digimon cute, she challenges Arisa to a duel telling her that if she wins she has to give Shoemon to her as a reward. Shrinking Violet (Part 2)

Notes and references[]

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