Digimon Rumble Arena (デジモンテイマーズ バトルエボリューション Dejimon Teimāzu Batoru Eboryūshon?, lit. "Digimon Tamers Battle Evolution") is a crossover fighting video game developed and published by Bandai Games for the PlayStation video game console. It was released in Japan on December 6, 2001 and in North America on February 24, 2002.

Rumble Arena is played in a similar matter to Nintendo's Super Smash Bros., with players being able to choose from up to 24 characters (fifteen of which need to be unlocked) from Bandai's Digimon Adventure and Digimon Tamers franchises, such as Terriermon, Agumon, Gatomon, and Renamon.

The game's sequel, Digimon Rumble Arena 2, was released two (three in Japan) years later on the Nintendo GameCube, PlayStation 2, and the Xbox.


Unlike some other fighting games, Digimon Rumble Arena is rather basic in terms of control. The player has a jump, a basic attack, two individual "Finisher Moves", a guard, and a "Special Finisher" (when Digivolved).

Each Digimon has one of three specialties associated with it; the specialties in the game are "Fire", "Water", and "Nature". Fire Digimon have an advantage against Nature Digimon, who have an advantage against Water Digimon, who have an advantage against Fire Digimon. Certain stages also have a specialty associated with them. A Digimon caught in its own specialty trap won't receive as much damage as Digimon of a different specialty that fall into the same trap; for example, a Fire-Specialty Digimon won't receive as much damage falling into a lava pit as a Nature Digimon would, who would in fact receive more damage than a Water Digimon would.

Items and cards with various effects will appear during a battle. Food items recover a players Life Gauge, while card items have a variety of effects, such as increasing or decreasing a player's Digivolve Gauge, taking away control over a Digimon, or allowing a Digimon to perform a special attack.


Main article: /Characters