PawnChessmon

PawnChessmon (Black)
PawnChessmon (Black) is a Puppet Digimon whose names and design are derived from the black "". It was born from data leaking out of a supercomputer. Its power is weak, but it is promoted when it strives for prominence, and it is an ordinary pawn that conceals the mystery that it is said to possess Mega-class power. Its catchphrase is, "I only advance!" It considers its fellows who are striving for prominence ahead of it to be its rivals.

Digimon Fusion
An army of black Chessmon, including several PawnChessmon, guards 's castle in the Bagra Pandæmonium. They attack the Xros Heart United Army when it approaches, but are defeated by.

Digimon World DS
PawnChessmon (Black) digivolves from Kapurimon and digivolves further into PlatinumSukamon or Hookmon. PawnChessmon (Black) also appears in Chrome Mine.

Digimon World Dawn and Dusk
PawnChessmonBlack is #069 in Digimon World Dawn and Dusk, and is a Tank-class Machine species Digimon with a resistance to the Steel element and a weakness to the Water element. Its basic stats are 119 HP, 120 MP, 81 Attack, 75 Defense, 60 Spirit, 53 Speed, and 21 Aptitude. It possesses the Protect 2 and Ether Eddy 2 traits.

It dwells in the Thriller Ruins.

PawnChessmonBlack digivolves from Kapurimon and can digivolve into KnightChessmon (Black). In order to Digivolve or degenerate into PawnChessmonBlack, your Digimon must be at least level 11 with 200 Machine exp.

PawnChessmonBlack can DNA Digivolve to Guardromon with PawnChessmonWhite.

PawnChessmonBlack can be hatched from the Grey Digi-Egg.

Digimon Masters
PawnChessmon (Black) is an obtainable mercenary digimon. It digivolves into KnightChessmon (Black) at LVL 11, RookChessmon (Black) at LVL 25 and QueenChessmon at LVL 41.

Attacks Unison Attacks
 * Pawn Spear: Stabs with its spear.
 * Pawn Buckler: Charges with its buckler held up.
 * Pawn Lightning: Fires a shockwave with a lightning fast strike.
 * Pawn Charge: Holds a spear and charges the enemy.
 * Pawn Penetrate: A furious charge that can penetrate anything.
 * Pyramid Formation: Uses a special formation after procuring rear support from its comrades, allowing it to halt the attacks of even an Ultimate-class Digimon.

PawnChessmon (White)
PawnChessmon (White) is a Puppet Digimon whose names and design are derived from the white "". It was born from data leaking out of a supercomputer. Its power is weak, but it is promoted when it strives for prominence, and it is an ordinary pawn that conceals the mystery that it is said to possess Mega-class power. Its catchphrase is, "I only advance!" It considers its fellows who are striving for prominence ahead of it to be its rivals.

Digimon World DS
PawnChessmon (White) digivolves from Puttimon and can't digivolve further.

Digimon World Dawn and Dusk
PawnChessmon (White) is #075 in Digimon World Dawn and Dusk, and is a Tank-class Machine species Digimon with a resistance to the Metal element and a weakness to the Water element. Its basic stats are 119 HP, 120 MP, 80 Attack, 75 Defense, 60 Spirit, 53 Speed, and 21 Aptitude. It possesses the Protect 2 and Halo 2 traits.

It dwells in the Thriller Ruins.

PawnChessmon (White) digivolves from Puttimon and can digivolve to KnightChessmon (White). In order to Digivolve or degenerate to PawnChessmon (White), your Digimon must be at least LV 11 with 200 machine exp.

PawnChessmon (White) can DNA Digivolve to Guardromon with PawnChessmon (Black).

PawnChessmon (White) can be hatched from the Grey Digi-Egg.

Digimon Masters
PawnChessmon (White) is an obtainable mercenary digimon. It digivolves into KnightChessmon (White) at LVL 11, RookChessmon (White) at LVL 25 and KingChessmon at LVL 41.

Attacks Unison Attacks
 * Pawn Spear: Stabs with its spear.
 * Pawn Buckler: Charges with its buckler held up.
 * Pawn Lightning: Fires a shockwave with a lightning fast strike.
 * Pawn Charge: Holds a spear and charges the enemy.
 * Pawn Penetrate: A furious charge that can penetrate anything.
 * Pyramid Formation: Uses a special formation after procuring rear support from its comrades, allowing it to halt the attacks of even an Ultimate-class Digimon.
 * Checkmate Break: Uses a special formation with its comrades and a Knightmon, surrounding them with an aura and then stabbing together at the opponent.