Kamemon

Kamemon is a Cyborg Digimon whose name and design are derived from the Kame (亀), though it is also a pun on the DejiKame (デジカメ). It has a shell like a.

Digimon Next
A Kamemon is among the many Digimon who show up to assist Tsurugi Tatsuno and his friends in the battle against.

Digimon World DS
Kamemon digivolves from Poyomon and digivolves further into Gwappamon. Kamemon also appears in Mangrove Woods.

Digimon World Dawn and Dusk
Kamemon is #073 in Digimon World Dawn and Dusk, and is an HP-class Aquan species Digimon with a resistance to the Water element and a weakness to the Thunder element. Its basic stats are 118 HP, 120 MP, 74 Attack, 75 Defense, 66 Spirit, 58 Speed, and 20 Aptitude. It possesses the Protect 2 and Collector 1 traits.

It dwells in the Loop Swamp.

Kamemon digivolves from Poyomon and can digivolve into Gwappamon or Tortomon. In order to Digivolve or degenerate into Kamemon, your Digimon must be at least LV 9.

Kamemon can also be hatched from the Blue Digi-Egg or Mecha Patterned Digi-Egg.

Digimon Story: Lost Evolution
Kamemon digivolves from Poyomon and can digivolve into Gwappamon, or Numemon after you have partnered a Numemon by conversion. It can be found in the Loop Swamp, and its bug plate can be obtained through defeating it.

Digimon World Championship
Kamemon digivolves from Bukamon or Motimon with 20 Aquan AP and can digivolve into Ikkakumon with 6 Battles, Icemon with 20 Machine AP, Tortomon with 20 Aquan AP, or Shellmon pass time.

Digimon Masters
Kamemon is an obtainable extra Mercenary Digimon. It digivolves into Gwappamon at LVL 11, Shawjamon at LVL 25 and JumboGamemon at LVL 41.

A Kamemon owns the Digicore Shop.

Another Kamemon owns the Item Storage.

Digimon World Re: Digitize
Taiga can obtain Kamemon as partner by Digivolve from Koromon or Wanyamon. Taiga can recruit Kamemon into city by accepting fishing rod from it. Taiga can do fishing in certain area after recruiting Kamemon.

Attacks
 * Armored Arrow (Pointer Arrow): Fires an arrow-shaped missile that it is able to guide until it hits the opponent.
 * Torto-Tackle ( ' met Tackle): Rolls the ball in its abdomen to charge the opponent, then assaults them with the helmet on its head.
 * Shell Guard (コーラガード): Stores its whole body in its shell and reflects the opponent's attacks back unchanged.
 * Shell Attack (コーラアタック): Uses its head to attack the enemy.