Kentaurosmon

Sleipmon is one of the Royal Knights from the Digimon series. A centaurish paladin, he was named after Sleipnir which is Odin's steed. In contrast to other more-human-like members, Sleipmon is a beast type. Sleipmon protects anicnt historic ruins located below the thick ice in the Digital World's arctic area because the important program data that influences the creation of digimon is said to be sealed away in those ruins.

Evolution

 * Baby - Puffmon
 * In-Training - Kyaromon
 * Rookie - Kudamon
 * Champion - Reppamon
 * Ultimate - Qilinmon
 * Mega - Sleipmon

Special Evolution

 * DNA Digivolution (Mega) - Darkdramon + BantyoLeomon + Varodurumon + Sleipmon = UltimateChaosmon

Abilities
Clad all over his body in Red Digizoid armor, which boasts a high defensive power, Sleipmon is immune to most forms of damage. His six legs have unsurpassed maneuverability and it is possible for him to perform instantaneous high-speed movements that one would not imagine from his large physique. Sleipmon's holy crossbow is named Muspelheim and the shield in his right hand is Niflheim.

Attacks

 * Odin's Breath: Creates a very low temperature blizzard that manipulates the climate using Niflheim
 * Bifrost: Fires a red hot arrow of light from Muspelheim.