Talk:Digimon Card Game (2020)

Draft
The draft below still needs a major overhaul for clean, professional writing, and needs to cite primary sources only -- no let's plays, fan sites, or fan channels. Anything speculatory needs to be burned from the article, not merely hidden. 13:34, March 5, 2020 (UTC)

Chrono Clash System
The Digimon Card Game uses what is called the Chrono Clash Gauge system. using a similar system from the Bandai card game “Chrono Clash”

How the system works is that each card has a cost. Playing a card will costs Time and will move the marker towards your opponents gauge. You can play as many cards as you’d like, but the moment the marker crosses the “0” and enters the enemy’s gauge, your turn ends.

Security
To win the game, you have to attack the enemy while he has no Security Cards in his stack. Each player starts with 5 face down cards, which act as Security. You can declare attacks at the enemy’s cards or attack them directly. If you attack an enemy while he has no Guardians, you win the game.

Card Types
there are four kinds of cards Digimon, Digitama, Tamer and Option.

Digimon
The Digimon Cards has a color, two costs, DP (Damage Points), a passive effect that the digimon keeps after digivolving and can have another effect that works only in that stage, and a level.

can be level 3, 4, 5 or 6, being rookie, champion, ultimate or mega.

Digitama
has no cost or DP but works as a preevolution stage for a digimon card, adding a passive effect and work to reduce the cost a digimon at lvl 3 has. Has a passive effect and a level (Level 2).

Tamer
Has a cost, an effect and can have a security effect (if this card goes in your security stack, has another skill)

Option
Has a cost, an ability and can have a security effect

Digivolution
Here , You can Digivolve as you please into higher forms, as long as they are the same color. You can craft a Digimon that has all kinds of different passives based on what choices you’ve made when Digivolving. For example, a Gabumon -> Seadramon -> WereGarurumon would have different passives than using Garurumon for the Champion stage (this assumes that Seadramon and WereGarurumon would be Blue cards).


 * https://www.youtube.com/watch?v=N9Jd913l9RI
 * https://www.youtube.com/watch?v=-bq9PGo4-3w

Babies, DW:evo
do we wanna count the babies for dw:evo? each baby card has two baby forms on it (fresh and in-training) (and this is the first time they babies are involved in the card game). the koromon card shows a digiegg and botamon on it with koromon, though the rest just show the baby forms together. the cards themselves are named after the in-training form rather than the fresh form (so koromon, tsunomon etc).

so far we have


 * digiegg (its cracked open, showing botamon came out of it), botamon, and koromon
 * punimon and tsunomon
 * nyokimon and yokomon
 * tsubumon and upamon
 * yuramon and tanemon
 * pafumon and kyaromon

so far all of them already are listed through other means, and would only effect pafumon and kyaromon right now - but it seems to me theyre including the fresh forms of the in-training digimon as well so that theyre not left out. I think we should consider this for DW:evolve.Marcusbwfc (talk) 10:53, May 4, 2020 (UTC)