Thread:KrytenKoro/@comment-31365078-20180813180130/@comment-134861-20180813201300

"its for all digimon" -- okay, then the Training I Digimon would have N/A for evolution requirements, since it's impossible to digivolve up to them. Everything else would list whatever the up requirements are.

"what's subst-ing" -- the code you added to the page was identical to the code of the template itself, which is not how templates are supposed to work -- it defeats the purpose. You're supposed to call the template, similar to the code I used, so that the template can be revised in a central location. This is usually done using, but it looks like you said you just copy-pasted it instead.

"a spot for a picture of the mon" -- it's not supposed to. The picture should be automatically called like with the world data squad template, and should only use the models from the actual game.

"I Prefer it outside the info box, as they get pretty long." -- sure, since this is much longer than DSAM, that makes sense. We could also discuss changing it on the DSAM page, for uniformity. As for attacks, the intent is to eventually add these to the main species pages for easy access, as with this page.

"I also prefer the attacks and evolutions outside of it," -- There's no need for this. You just need a list of what it can evolve to/from, and what the requirements are for that specific Digimon, exactly as with DSAM. Listing the requirements for each evolution each time you reference it is redundant. The attack descriptions are also mostly mechanical (even less info than Dawn/Dusk), so they can by and large be split up into more compact stats, which also allow for easier consumption of information.