Template:Digivolution/doc

This template is made for use in anime episode articles. The basic minimum code for the template is given below:



Possible parameter types and what they're for (where "#" represents a number from 1 to 10):
 * DIGIMON# - Name of Digimon involved in the digivolution. Up to 10 Digimon can be included in one template (#).
 * DIGIMON#new - If digivolution to a certain Digimon is happening for the first time, type anything for this parameter (preferably something like "yes" or "true"), to put the name of that corresponding (#) Digimon in bold.
 * DIGIMON#narrow - Works in the same way as "DIGIMON#new" (see above). If the Digimon's name vastly exceeds the width of its cell, use this parameter to narrow the text.
 * added# - Additional text displayed underneath the Digimon of the same number (#), e.g. for combined digivolutions.
 * customname# - Custom name for Digimon with same number (#). Usually used when the page name differs from the name used in the context (e.g. "Kudamon (2006 anime)" vs. "Kudamon")
 * customimage# - Custom image for Digimon with same number (#), only needed if Toei artwork is not available under the standard file name format, "File:(Digimon) t.gif".
 * episodeorder# - States when the digivolution took place in relation to others in the episode (e.g. first, second, third). Appears after the Digimon with the same number (#).
 * arrow# - Type of arrow(s) between two Digimon. Directions include l, r, ll, rr, and lr. To use a red arrow, simply type "2" after the chosen direction and to use a blue arrow, simply type "3" after the chosen direction, otherwise the arrow is green. Each arrow appears after the Digimon with the same number (#). Red arrows indicate degeneration; Blue arrows indicate slide digivolution or mode change.
 * subitem# - To be used for Armor Digivolving/Spirits/etc. As with the arrows, each item appears after the Digimon with the same number (#).
 * subimage# - The image name for the respective (#) subitem.
 * digiegg# - Digi-Egg crest (e.g. Courage) - shorthand alternative to "subitem", for Armor Digivolution.
 * spirit# - e.g. Flame - shorthand alternative to "subitem", for Spirit Evolution.
 * spirit#type - The spirit type for the respective (#) spirit.

Some examples:


 * Normal Digivolution:

Code:


 * Warp Digivolution:

Code:


 * Armor Digivolution:

Code: Alternatively:


 * DNA Digivolution:

Code:


 * Spirit Evolution:

Code:

Code:
 * Mode change: