User blog:Q-orca/DW3 Enemy Formation

Formation Data

Minotarumon


Move Pattern
 * 1) Attack

Minotarumon

 * -|Stats = Stats
 * HP = 504
 * MP = 9999
 * Strength = 206
 * Defense = 171
 * Spirit = 93
 * Wisdom = 116
 * Speed = 93
 * -|Tolerance = Tolerance
 * Fire = 60
 * Water = 92
 * Ice = 92
 * Wind = 180
 * Thunder = 92
 * Machine = 92
 * Dark = 92
 * -|Resistance = Resistance
 * Poison = Medium
 * Paralyze = Medium
 * Confuse = Immune
 * Sleep = Immune
 * K.O = Immune
 * -|Prevent = Prevent
 * Escape

Minotarumon
Stats Tolerance Resistance Prevent
 * Level = 9
 * Species = Beast
 * HP = 504
 * MP = 9999
 * Strength = 206
 * Defense = 171
 * Spirit = 93
 * Wisdom = 116
 * Speed = 93
 * Fire = 60
 * Water = 92
 * Ice = 92
 * Wind = 180
 * Thunder = 92
 * Machine = 92
 * Dark = 92
 * Poison = Medium
 * Paralyze = Medium
 * Confuse = Immune
 * Sleep = Immune
 * K.O = Immune
 * Escape

Minotarumon


Move Pattern
 * 1) Attack

Raidenmon


Attack Gilead Plant Big Charge Bomb Move Pattern
 * Physical attack
 * Power = 488
 * Element = Machine (96)
 * Accuracy = 110
 * Heals self HP (1064 HP)
 * Save chi to increase next physical attack by 50%
 * Physical attack
 * Power = 650
 * Element = Thunder (64)
 * Accuracy = 127
 * Counter (96)
 * 1) Gilead Plant if HP < 465
 * 2) Attack if HP >= 1922
 * 3) Gilead Plant if turn is divisible by 3
 * 4) Attack
 * Counter with Big Charge Bomb if charged with chi

Raidenmon


Attack Gilead Plant Big Charge Bomb Move Pattern
 * Physical attack
 * Power = 488
 * Element = Machine (96)
 * Accuracy = 110
 * Heals self HP (1064 HP)
 * Save chi to increase next physical attack by 50%
 * Physical attack
 * Power = 650
 * Element = Thunder (64)
 * Accuracy = 127
 * Counter (96)
 * 1) Gilead Plant if HP < 465
 * 2) Attack if HP >= 1922
 * 3) Gilead Plant if turn is divisible by 3
 * 4) Attack
 * Counter with Big Charge Bomb if charged with chi