Digimon Story: Cyber Sleuth

Unreleased

Digimon Story: Cyber Sleuth (デジモンストーリー　サイバースルゥース) is a Digimon video game for the. It is part of the Digimon Adventure 15th Anniversary.

Plot
Cyberspace has turned future into everyday. Virus programs that managed to evolve in diverse ways appeared, and were named "Digital Monsters" by Hackers.

Aiba gets curious after hearing rumors of hackers in the streets, and one day receives a device named "Digimon Capture" from someone he/she met in an online chat room, then travels to the lowest layer of Cyberspace to gauge the rumor. But because of a sudden malfunction in the system, part of his/her mental data is corrupted, resulting in his/her body becoming a half-digitized Data Body. Aiba then awakens with the special ability Connect Jump, which allows them to travel between the Real World and Cyberspace EDEN through terminals.

Development
The game features CG cutscenes made by.

Gameplay
Digi-Lab: Allows player to digivolve and assign or store his/her Digimon, with Mirei Mikagura as assistant.

Digivolve: A Digimon can digivolve or even de-evolve by fulfilling its requirements (mainly level). One Digimon can digivolve to various Digimon with different requirements. Digivolve can only be done in Digi-Lab. Once a Digimon digivolved to higher level, their level will reset to level 1 but will got better stats and techs. Except the starter Digimon that being a Rookie, a Digimon evolution tree starts at Baby level.

The challenge for the player is a possible evolution of a Digimon is hidden by silhouette if the player never own that Digimon. Player need to guess the Digimon's silhouette or simply by trial-error and save the game to figure out the Digivolve results

Digimon Capture/Scan: At the start player will choose one of three starter Digimon: Terriermon, Palmon, or Hagurumon. After that every time player meet wild Digimon in battle (not included boss/forced fights), player will scan all Digimon's data. With multiple battles against same Digimon, it eventually will reach 100% scan (capped at 200%, higher % possibly for better stats) and the Digimon will be allowed to summoned from Digi-Lab and become allies. The digimon then can be taken care by player (Digivolve etc)

Digi-Memory: Player is allowed to bring many Digimon at once to the field (although only 3 assigned for battles), with Digi-Memory as capacity limitations. The memory numbers are depending on Digimon's evolution level (higher level, higher points). The Digi-Memory can be increased/upgraded as progressing story.

As example, player with 20 memory points can bring up to 10 Baby Digimon with 2 points each (2*10 = 20) but can only bring 4 Baby and 3 Rookie with 4 points each (4*2 + 3*4 = 20)

Battle System: Unless forced/boss battles, the battle triggered randomly on the map (similar to Digimon World 3). 3 Digimon will be active in battle but can be changed during battle. Players has main commands as follows; Attack, Techs, Guard, Items, Escape, and Auto. The battle system for this game has a lot similarities to CTB (conditional turn based) from Final Fantasy X

Element Systems (weakness/resists) and Type advantages (Vaccine, Data, vs Virus thing) also applies in battles.

Credits

 * Producer: Kazumasa Habu
 * Director: Tetsuya Ookubo
 * Composer: Masafumi Takada
 * Creature design: Oh!Great
 * CG scenes:

Cast
Uncited voice actors are mentioned in the official site's character section.

Preview
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