Arbormon (Frontier)

Arbormon is a fictional character in Digimon and is a major character in Digimon Frontier.

He is the Legendary Warrior of Wood, using the power of AncientTrojamon. A wooden android Digimon modeled after a Karakuri puppet, Arbormon is notorious for seemingly randomly giving advice for a good life. Arbormon's primary traits are sloth and gluttony, having spent most of the series either trying to find something to eat or sleeping. However, he is fiercely loyal to his allies and his primary goal in fighting the DigiDestined was to avenge Grumblemon. Having his Beast Spirit, he was capable of Slide Evolving to Petaldramon. Ultimately, he fought the DigiDestined on his own and was defeated, whereupon his Beast Spirit was absorbed by Lobomon. Immediately afterwards, Duskmon appeared and killed Arbormon, stating that, without his Beast Spirit, Arbormon was a liability. After his death, Arbormon's Human Spirit was absorbed by Duskmon. Later on when Koji took the Spirits of Darkness, he also took Arbormon's Spirit (though it wasn't shown clearly). Arbormon's spirits were later transferred into Takuya's D-Tector so he could Hyper Spirit Evolve to EmperorGreymon.

Arbormon

 * Machine Gun Dancer (Roundhouse Punt/Power Pummel): His legs and arms spin while attatched to ropes when he uses them to punch/kick his oppoents from long distences.
 * Blockade Seed: Fires a seed-like bomb from his mouth.

Petaldramon

 * Leaf Cyclone: Fires leaves from his nose.
 * Thousand Spike (Thorn Jab): Can send his tail underground and make it sprout elsewhere.