User:Q-orca/DW2/Move

Techniques in Digimon World 2 can be classified into 4 categories, Attack, Counterattack, Interrupt, and Assist.

Attack
Techniques in this category are used to attack enemies. If all of the targets have been defeated, the technique is missed automatically.

BlackPearl Shot
Attack with no defense
 * Syakomon's signature move
 * 4 MP, 40 Tech Power
 * Target single enemy
 * Effect:
 * The attacker is left with halved defense

Blue Blaster
Shoots a fireball
 * Gabumon's signature move
 * 4 MP, 20 Tech Power
 * Target single enemy

Poison Ivy
Poisons foe w/ Poison Ivy
 * Palmon's signature move, rookie level.
 * 8 MP, 30 Tech Power, Nature elemental
 * Target single enemy
 * Effect:
 * 33% inflict poison status to enemy

Rain of Pollen
Covers enemy with Pollen
 * Floramon's signature move, rookie level.
 * 6 MP, 30 Tech Power, Nature elemental
 * Target single enemy

Counterattack
Any technique in this category is similar to the ones from Attack. However, if the digimon is being attacked, the technique is triggered immediately, and if possible, the technique is aimed at the attacker. If the digimon is not attacked, the technique is treated as Attack technique, and any effect included in counterattack is not triggered.

Interrupt
Any technique in this category is used to interrupt other technique. Only one interrupt technique can be used to interrupt one technique. Other interrupt moves cannot be interrupted.

Assist
Any technique in this category does not inflict any damage. However, the technique has perfect accuracy.