PawnChessmon (Data Squad)

PawnChessmon is a fictional character from the Digimon franchise, a Rookie-level Puppet Digimon born the data of a chess program. PawnChessmon's personality is one of a person making his impression in the world by achievements. PawnChessmon come in two colors, black and white - naturally, they are modeled after the Pawn Chess piece. The two types are rivals. PawnChessmon are Puppet type Digimon who were born from data inside a chess game on a supercomputer. He may have a weak amount of power, but this general infantry soldier of mystery becomes more popular in the world with each achievement listed, thus giving him powers equal to a Mega. His motto is "Only to advance!" (This motto does not apply to the PawnChessmon in Digimon Savers, as they are mute.)

Appearance
They look like chess pieces.

Description
Two PawnChessmon are the partners of two women that are members of the DATS organization, Megumi and Miki. They help in DATS' attempt to keep Digimon from damaging the peace of the real world, and can often be seen working at computer terminals. In episode 21, they Digivolve to help protect the city from the army led by Gotsumon under SaberLeomon's command. In episode 36, they digivolved into RookChessmon and BishopChessmon in order to help fight off Belphemon.

Attacks: Twin Attacks:
 * Pawn Buckler
 * Pawn Spear: Attacks with its small spear
 * Pyramid Formation: Protects the allies by this formation. Even attacks from an Ultimate digimon are voided.

Other Forms
The name "PawnChessmon" refers only to the Rookie form of these Digimon. Throughout the series the PawnChessmon gain the ability to Digivolve into a number of more powerful forms, each with a different name and special attack. However, the Rookie level is their preferred form and the one they spend most of their time in.

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KnightChessmon
KnightChessmon is PawnChessmon's Champion form. They first appeared in episode 21 to help protecting the city from the army of Boarmon and Pteramon led by Gotsumon under SaberLeomon's command.

KnightChessmon can jump like normal horses and confuse the enemy's troops. Either PawnChessmon (Black) or PawnChessmon (White) will have this same Champion form - in the corresponding colours. Both colours have the same attacks.

 Attacks:  Attacks (not appeared in Savers):
 * Knight Lancer: Points the dart ahead and rushes.
 * Big Dart: Throws the dart at the enemy.
 * Gallop Hall/Hole: Jumps up high and tramples the opponent.



RookChessmon
RookChessmon is the Ultimate form of PawnChessmon (Black). RookChessmon first appears to fight Belphemon.

RookChessmon is based off the Castle (Rook) Chess piece. She has a strong iron-wall defense.

 Attacks:
 * Rook Gattling: Rapid fire with gattling guns from his(her) head, arms and chest.
 * Castle Wall: Creates a screen of energy to protect itself.


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BishopChessmon
BishopChessmon is the Ultimate form of PawnChessmon (White). Same as RookChessmon, BishopChessmon first appears to fight Belphemon.

RookChessmon has perfect command of its offensive techniques.

 Attacks:
 * Bishop Laser: Fires a blast from its staff.


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