Quetzalmon

Quetzalmon is a Mythical Animal Digimon. It armor-digivolved due to the "Digi-Egg of Light". It is the embodiment of the sun and wind which has the appearance of a winged white serpent. Although it is a very sacred being, it is said that if you attack it carelessly and enrage it, it will cast a deadly curse on you. However, it won't personally challenge you to a battle due to its calm disposition.

Attacks
 * Freezing Wave (Freeze Wave): Unleashes a freezing cold wave.
 * Fossil Wave
 *  Wind (Toltecan Wind): Invokes the ancient wind of the gods.
 * Cold and Clammy (Dead or Alive): Attempts to kill foe with energy.

Etymologies
Official romanization given by the Digimon Reference Book and used in the franchise. While Japanese material romanizes this as "Quetzalmon", the katakana actually represent the "-coatl" portion of the mythological reference.
 * Quetzalmon (クアトルモン)

Digimon Digital Card Battle
The Quetzalmon card is #177 and is an Armor level Ice-type Partner card with 800 HP, needing 60 DP to digivolve into, and worth 10 DP in the DP Slot. Its attack, "Freezing Wave", inflicts 400 damage, its  attack, "Toltec Wind", inflicts 350 damage, and its  attack, "Cold and Clammy", inflicts 0 damage, and counters  attacks. Its support effect is "Lower Opponent's Attack Power -100. Draw 1 Card."

Digimon Tamers: Brave Tamer
Quetzalmon is one of the three bosses of the Divided Crevasse.

The Quetzalmon card, titled "Quetzalmon", summons a Quetzalmon ally into battle.

Digimon World 3
Quetzalmon can be found in Amaterasu's South Noise Desert, Mobius Desert and Mirage Tower. His normal attacks can poison your Digimon. In the PAL version of the game, Quatzalmon can be found in Amaterasu's East Sector, in Kicking Forest.

Digimon Heroes!
Quetzalmon is card 6-729.

Notes and References
Quetzalmon