KnightChessmon (Black)

KnightChessmon (Black) is a Puppet Digimon. It is an expert at throwing its gigantic. Although it is unskilled in close combat, it jumps over the opponent with its powerful, thoroughbred-like leg strength to confound them. Its favorite saying is "Joust!".

Attacks
 * Big Darts: Charges foe at a high-speed gallop.
 * Gallop Whole: Leaps high into the sky and lands with a blow that tramples the opponent.
 * Knight Lancer: Tilts the Darts and charges the opponent.

Design
KnightChessmon draws inspiration from the black, with its general body looking the same as the chess piece crossed with a centaur. It wields a gigantic on its shoulder.

Etymologies
Official romanization given by the Digimon Reference Book and used in the franchise. Some media leave out the (Black).
 * KnightChessmon (Black) (ナイトチェスモン（黒）)
 * (En:) Black.

Digivice Burst
KnightChessmon (Black) can Burst Digivolve from Gaomon.

Digimon Fusion
An army of black Chessmon, including several KnightChessmon, guards 's castle in the Bagra Pandæmonium. They attack the Fusion Fighters United Army when it approaches, but are defeated by.

Digimon World Dawn and Dusk
KnightChessmon (Black) is #191, and is a Champion-level, Attacker-class, Machine-species Digimon with a resistance to the Steel element and weakness to the Water element. Its basic stats are 163 HP, 194 MP, 102 Attack, 92 Defense, 68 Spirit, 81 Speed, and 34 Aptitude. It possesses the Speed 3 and Ether Eddy3 traits.

It dwells in the Thriller Ruins.

KnightChessmon (Black) digivolves from PawnChessmon (Black) and can digivolve to RookChessmon. In order to digivolve or degenerate to KnightChessmon (Black), your Digimon must be at least level 21, with 100 speed.

DigiWindow
KnightChessmon appears in the sixth Southwest area of DigiCity Tower and can be unlocked by winning the "Bomb" mini-game.

Digimon Masters
KinghtChessmon (Black) can be ridden.