User:RayneVanDunem/First fanfic

This is a work-in-progress, as I have not considered whether or not this write-up will include canonical Digimon, or just how much this will tie into the Digimon franchise (which, since it is proprietary and copyrighted, should be more of a bother).

Outline

 * Smartphones as general web devices. Better navigation of multitouchscreen UI. "Killer widget" found, hence a cottage industry around creating widgets from within the device.
 * Augmented reality through stereoscopic lens and brain-computer-controlled navigation.
 * P2P file-sharing syndicates are much more sophisticated, as are copyleft coops.
 * Both follow the corporations into orbital and extraplanetary exploration/colonization/tourism.
 * Virtual world networks and virtual bots are much more sophisticated and developed, especially through wiki-like means.

Second outline
The "supercharacters" in this world, compared to deriving their powers from lofty divine origins or less lofty biological aberrations (inborn or transmitted), would primarily derive their abilities from various degrees of integration and interfaces with technology. It could be anything from the mecha vehicles (of Gundam and Evangelion) and armor suits (of Iron Man) to Braniac-like biomechanical integration and assimilation; or it could be someone who logs/checks into the stereoscopic virtuality, is assigned various capabilities, and manages to find a way to come back into reality through a "back-door" while retaining whatever was gained or accrued in the virtuality (perhaps through two-way or afferent/computer-to-brain brain computer interfaces?).

That's all I can think of at the moment, and all of the above are visibly more futuristic.

Third outline
New revised elements:
 * Stereoscopy+Headtracking+Augmented reality: in which virtual objects can pass in and out of screens between worlds, but real objects can't.
 * Since data is primarily copied between nodes on a network, any hypothetical transfer of real objects would result in a cloning (or at least an inline link) of such objects in the real world. The issue is how to switch the presence of consciousness from one "DigiDestined" in the real world to the person's clone in the virtual, or at least to programatically envelop the person so as to allow the person to move into the Digital World without having to be copied. I'm supposing that the Second Life concept of teleportation for avatars may be the next best thing, given that the person in the fanfictional concept serves as both user and avatar, and thus bodily controls the body-bonded avatar and is not transported into the Digital World (a one-way - or multiple-way - teleport link) lest the user travels alongside.
 * Maybe the grid of the Digital World should be extended into the augmented reality so that the real-world objects are also persistently logged-in (perhaps with RFID+XML) with enveloping avatar equivalents, and thus the DigiDestined are merely teleported (as in Digimon Adventure 02) from an outlying (area of the) grid into a "deeper" (area of the) grid so that their own consciousnesses travel alongside. The IP-connected digital cameras that are connected to the grid can also track virtual objects in as many places as where the cameras are placed, and thus serve as the full range of the AR objects and entities in the real world.
 * This would mean that the deeper area of the grid is simply a native ecosystem for alternative lifeforms, such as Digimon and DigiGnomes. While humans simply dwell in the outer grid area, they are oblivious to the effects of the grid's spillover into the Digital World and how such portals as these can allow for creatures to traverse both worlds.
 * The mobile devices that the DigiDestined have can be used to transport themselves to the deeper grid by running the device's Digivice app across the scanning camera of the computer or general setup that provides the portal which transports the DigiDestined to the grid.